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<title>XexDash</title>
<link>http://xbox.betalog.com/</link>
<language>ru</language>
<description>XexDash</description>
<generator>DataLife Engine</generator><item>
<title>[XDK]Dantes_Inferno_Title_Update_#2</title>
<guid isPermaLink="true">http://xbox.betalog.com/xexdash/xexdashdevelopment/35-xdkdantes_inferno_title_update_2.html</guid>
<link>http://xbox.betalog.com/xexdash/xexdashdevelopment/35-xdkdantes_inferno_title_update_2.html</link>
<description><![CDATA[<!--dle_image_begin:http://www.xbox.com/NR/rdonlyres/B730C65A-082B-4681-8A89-D818A5C21B89/0/boxdantesinferno.jpg|--><img src="http://www.xbox.com/NR/rdonlyres/B730C65A-082B-4681-8A89-D818A5C21B89/0/boxdantesinferno.jpg" alt="[XDK]Dantes_Inferno_Title_Update_#2" title="[XDK]Dantes_Inferno_Title_Update_#2"  /><!--dle_image_end--><br />XDK专用但丁地狱升级文件<br />使用方法：default.xex 覆盖游戏原文件<br />下载地址1：<a href="http://www.163pan.com/files/j0z000j0y.html" target="_blank">点击下载</a><br />下载地址2：<a href="http://u.115.com/file/f3a5cc2b83" target="_blank">点击下载</a><br /><br />]]></description>
<category><![CDATA[development]]></category>
<dc:creator>tedawo</dc:creator>
<pubDate>Thu, 03 Jun 2010 14:11:27 +0800</pubDate>
</item><item>
<title>[XDK]Gears of War 2 Title Update #6</title>
<guid isPermaLink="true">http://xbox.betalog.com/xexdash/xexdashdevelopment/34-xdkgears-of-war-2-title-update-6.html</guid>
<link>http://xbox.betalog.com/xexdash/xexdashdevelopment/34-xdkgears-of-war-2-title-update-6.html</link>
<description><![CDATA[<!--dle_image_begin:http://www.xbox.com/NR/rdonlyres/8B804457-94B4-4535-B8BB-AD3B37D5971F/0/boxgearsOfWar2.jpg|--><img src="http://www.xbox.com/NR/rdonlyres/8B804457-94B4-4535-B8BB-AD3B37D5971F/0/boxgearsOfWar2.jpg" alt="[XDK]Gears of War 2 Title Update #6" title="[XDK]Gears of War 2 Title Update #6"  /><!--dle_image_end--><br />XDK专用战争机器2升级文件<br />使用方法：1.default.xex 覆盖游戏原文件，不能改名<br />          2.$titleupdate 文件夹放置  HDD盘 根目录<br />下载地址1：<a href="http://u.115.com/file/f3c3400616" target="_blank"><!--colorstart:#FF0000--><span style="color:#FF0000"><!--/colorstart-->点击下载<!--colorend--></span><!--/colorend--></a><br />下载地址2：<a href="http://www.163pan.com/files/j0j000j0a.html" target="_blank"><!--colorstart:#CC0000--><span style="color:#CC0000"><!--/colorstart-->点击下载<!--colorend--></span><!--/colorend--></a>]]></description>
<category><![CDATA[development]]></category>
<dc:creator>tedawo</dc:creator>
<pubDate>Tue, 01 Jun 2010 13:04:00 +0800</pubDate>
</item><item>
<title>XexDash v0.03b - 2010.5.11</title>
<guid isPermaLink="true">http://xbox.betalog.com/xexdash/xexdashdevelopment/33-xexdash-v003b-2010511.html</guid>
<link>http://xbox.betalog.com/xexdash/xexdashdevelopment/33-xexdash-v003b-2010511.html</link>
<description><![CDATA[<!--TBegin--><a href="http://xbox.betalog.com/uploads/posts/2010-05/1273629099_192.168.1.6-image142.jpg" onclick="return hs.expand(this)" ><img src="http://xbox.betalog.com/uploads/posts/2010-05/thumbs/1273629099_192.168.1.6-image142.jpg" alt='XexDash v0.03b - 2010.5.11' title='XexDash v0.03b - 2010.5.11'  /></a><!--TEnd--><br />===============================<br />2010.05.11 更新：<br />v0.03b<br />：bug修正<br />：风扇修正<br />-------------------------------<br />2010.04.02 更新：<br />v0.03<br />：添加在线下载封面和背景(本地、网络图片双向选择)<br />：添加GPU、CPU温度显示<br />：添加风扇风速调节功能<br />：添加XBOX一代游戏支持<br />：加强FTP传输速度10M/s（中文名文件待支持）<br />===============================<br />  2010.05.11:<br />    v0.03b<br />      *Fix bugs<br />      *Fix Fan speed control<br />  2010.04.02:<br />    v0.03<br />      +Download title cover and BG images via network(switchable between local/network images)<br />      +Display GPU/CPU Temperature<br />      +Fan speed control<br />      +XBOX 1 excutable file support<br />      *Ftp transferring speed is optimized to 10MB/s(MBCS support work in progress) <br /><!--colorstart:#CC0000--><span style="color:#CC0000"><!--/colorstart--><a href="http://www.163pan.com/files/j0i000e0b.html" target="_blank">Chinese site Download1</a><br /><a href="http://u.115.com/file/f39fa8f398" target="_blank">Chinese site Download2</a><!--colorend--></span><!--/colorend-->]]></description>
<category><![CDATA[development]]></category>
<dc:creator>tedawo</dc:creator>
<pubDate>Wed, 12 May 2010 09:54:23 +0800</pubDate>
</item><item>
<title>xdk 可以通过NAS 玩游戏</title>
<guid isPermaLink="true">http://xbox.betalog.com/xexdash/xexdashtech/32-xdk-nas-game-enabled.html</guid>
<link>http://xbox.betalog.com/xexdash/xexdashtech/32-xdk-nas-game-enabled.html</link>
<description><![CDATA[<p><br />之前XDK玩游戏都得将游戏解压破解后通过网线传输到内置硬盘或拷贝到移动硬盘及U盘上才能运行,不过等待拷贝的日子一去不复返了,下面跟我做 Let&rsquo;s do it! ^_^<br /><br />准备工作<br /><br />PC 及 XDK 通过路由器连接 确保IP地址在同一网段<br /><br />XBOX360 Neighborhood大家都有吧 将自己的XDK添加进去 过程就不再赘述了<br /><br /><br />第一步<br /><br />为PC的登录用户名设置密码（必需 已有密码的跳过） <br />控制面板&mdash;&mdash;用户账户&mdash;&mdash;选择当前账户&mdash;&mdash;创建密码<br /><br /><!--TBegin--><a href="http://xbox.betalog.com/uploads/posts/2010-04/1271848341_1271830350725.jpg" onclick="return hs.expand(this)" ><img src="http://xbox.betalog.com/uploads/posts/2010-04/thumbs/1271848341_1271830350725.jpg" alt='xdk 可以通过NAS 玩游戏' title='xdk 可以通过NAS 玩游戏'  /></a><!--TEnd--><br />第二步<br /><br />在PC上找个大分区 创建一个共享文件夹&rdquo;DEVKIT&rdquo; 名称任意不要有中文就行 等效内置硬盘的DEVKIT文件夹 然后放点游戏进去吧<br /><br /><!--TBegin--><a href="http://xbox.betalog.com/uploads/posts/2010-04/1271848320_1271831725920.jpg" onclick="return hs.expand(this)" ><img src="http://xbox.betalog.com/uploads/posts/2010-04/thumbs/1271848320_1271831725920.jpg" alt='xdk 可以通过NAS 玩游戏' title='xdk 可以通过NAS 玩游戏'  /></a><!--TEnd--><br /><br />第三步<br /><br />打开XDK 打开XBOX360 Neighborhood 在你的XDK名上点右键选&ldquo;Security&rdquo;<br /><!--TBegin--><a href="http://xbox.betalog.com/uploads/posts/2010-04/1271848348_1271833162303.jpg" onclick="return hs.expand(this)" ><img src="http://xbox.betalog.com/uploads/posts/2010-04/thumbs/1271848348_1271833162303.jpg" alt='xdk 可以通过NAS 玩游戏' title='xdk 可以通过NAS 玩游戏'  /></a><!--TEnd--><br /><br />点&ldquo;lock&rdquo;锁定你的XDK只能由本PC控制 跳出窗口按确定<br /><!--TBegin--><a href="http://xbox.betalog.com/uploads/posts/2010-04/1271848381_1271834471654.jpg" onclick="return hs.expand(this)" ><img src="http://xbox.betalog.com/uploads/posts/2010-04/thumbs/1271848381_1271834471654.jpg" alt='xdk 可以通过NAS 玩游戏' title='xdk 可以通过NAS 玩游戏'  /></a><!--TEnd--><br /><br />上面窗口内的DEVKIT是我的计算机名别和上面的共享文件夹名混淆哦 只有添加在内的PC才能控制此XDK 下面的权限全选 然后确定<br /><br /><!--TBegin--><a href="http://xbox.betalog.com/uploads/posts/2010-04/1271848377_1271833498504.jpg" onclick="return hs.expand(this)" ><img src="http://xbox.betalog.com/uploads/posts/2010-04/thumbs/1271848377_1271833498504.jpg" alt='xdk 可以通过NAS 玩游戏' title='xdk 可以通过NAS 玩游戏'  /></a><!--TEnd--><br /><!--dle_image_begin:http://xbox.betalog.com/uploads/posts/2010-04/1271848318_1271833525851.jpg|--><img src="http://xbox.betalog.com/uploads/posts/2010-04/1271848318_1271833525851.jpg" alt="xdk 可以通过NAS 玩游戏" title="xdk 可以通过NAS 玩游戏"  /><!--dle_image_end--><br /><br />第四步<br /><br />在XDK的XNA界面按X键进入工具<br /><br /><br />网络设置 Network Settings<br /><!--TBegin--><a href="http://xbox.betalog.com/uploads/posts/2010-04/1271848304_1271834537989.jpg" onclick="return hs.expand(this)" ><img src="http://xbox.betalog.com/uploads/posts/2010-04/thumbs/1271848304_1271834537989.jpg" alt='xdk 可以通过NAS 玩游戏' title='xdk 可以通过NAS 玩游戏'  /></a><!--TEnd--><br /><br />远程PC设置 Remote PC configuration<br /><br /><br /><!--TBegin--><a href="http://xbox.betalog.com/uploads/posts/2010-04/1271848308_1271834616901.jpg" onclick="return hs.expand(this)" ><img src="http://xbox.betalog.com/uploads/posts/2010-04/thumbs/1271848308_1271834616901.jpg" alt='xdk 可以通过NAS 玩游戏' title='xdk 可以通过NAS 玩游戏'  /></a><!--TEnd--><br />按OK<br /><!--TBegin--><a href="http://xbox.betalog.com/uploads/posts/2010-04/1271848354_1271834783709.jpg" onclick="return hs.expand(this)" ><img src="http://xbox.betalog.com/uploads/posts/2010-04/thumbs/1271848354_1271834783709.jpg" alt='xdk 可以通过NAS 玩游戏' title='xdk 可以通过NAS 玩游戏'  /></a><!--TEnd--><br /><br />以下界面填上自己的计算机信息后按B返回<br /><!--TBegin--><a href="http://xbox.betalog.com/uploads/posts/2010-04/1271848325_1271841611081.jpg" onclick="return hs.expand(this)" ><img src="http://xbox.betalog.com/uploads/posts/2010-04/thumbs/1271848325_1271841611081.jpg" alt='xdk 可以通过NAS 玩游戏' title='xdk 可以通过NAS 玩游戏'  /></a><!--TEnd--><br /><br /><br />到XNA界面就能看到存放在PC上的游戏了！远程路径为 xf:\ 内置硬盘devkit文件夹路径为 xe:\<br /><!--TBegin--><a href="http://xbox.betalog.com/uploads/posts/2010-04/1271848370_1271841666901.jpg" onclick="return hs.expand(this)" ><img src="http://xbox.betalog.com/uploads/posts/2010-04/thumbs/1271848370_1271841666901.jpg" alt='xdk 可以通过NAS 玩游戏' title='xdk 可以通过NAS 玩游戏'  /></a><!--TEnd--><br /><br />随便运行个游戏试试吧！<br /><!--TBegin--><a href="http://xbox.betalog.com/uploads/posts/2010-04/1271848399_1271841860664.jpg" onclick="return hs.expand(this)" ><img src="http://xbox.betalog.com/uploads/posts/2010-04/thumbs/1271848399_1271841860664.jpg" alt='xdk 可以通过NAS 玩游戏' title='xdk 可以通过NAS 玩游戏'  /></a><!--TEnd--><br /><br />呵呵 成功运行~！PN也完全正常~！<br /><br />-----------------------------------------------------------------------------------------------------------------------------------<br />打开WIN7的资源监视器查看网络使用情况<br /><br />读取游戏时峰值36Mbit/s左右 百M网络应付是绰绰有余<br /><br />对应硬盘的读取速率还不到5MByte/s 简直就是毛毛雨<br /><br />曾测试过普通配置PC做服务器使用千兆网卡连接千兆交换机（PC出口不能有瓶颈）连接3台XDK（只找到3台）运行游戏完全正常<br /><br />下一步就等XEXDASH0.04 todolist 已经添加改功能 方便广大玩家，从此我们的XDK也进入了无盘时代~</p>
<p>&nbsp;</p>
<p>转自A9</p>]]></description>
<category><![CDATA[tech]]></category>
<dc:creator>halfcd</dc:creator>
<pubDate>Wed, 21 Apr 2010 15:16:52 +0800</pubDate>
</item><item>
<title>xexdash 0.04 preview</title>
<guid isPermaLink="true">http://xbox.betalog.com/xexdash/xexdashdevelopment/31-xexdash-004-preview.html</guid>
<link>http://xbox.betalog.com/xexdash/xexdashdevelopment/31-xexdash-004-preview.html</link>
<description><![CDATA[<!--TBegin--><a href="http://xbox.betalog.com/uploads/posts/2010-04/1271341947_zhyeee.jpg" onclick="return hs.expand(this)" ><img src="http://xbox.betalog.com/uploads/posts/2010-04/thumbs/1271341947_zhyeee.jpg" alt='xexdash 0.04 preview' title='xexdash 0.04 preview'  /></a><!--TEnd--><br />xexdash 0.04 interface preview]]></description>
<category><![CDATA[development]]></category>
<dc:creator>halfcd</dc:creator>
<pubDate>Thu, 15 Apr 2010 18:31:51 +0800</pubDate>
</item><item>
<title>Gears of War 3 Trailer Premiere</title>
<guid isPermaLink="true">http://xbox.betalog.com/xbox360sence/xbox360news/24-gears-of-war-3-trailer-premiere.html</guid>
<link>http://xbox.betalog.com/xbox360sence/xbox360news/24-gears-of-war-3-trailer-premiere.html</link>
<description><![CDATA[Tonight on the Jimmy Fallon show, Cliffy B from Epic Games appeared to premiere the new Gears of War 3 trailer, Ashes to Ashes. Gears of War 3 will be coming out one year from now in April 2011. The trailer is about 3 minutes into the interview if you want to skip through. Enjoy and let us know what you think!<br /><br />Update: Okay, the embed trailer the Jimmy Fallon Show offers is not working. Just click over to his site to check it out until we get a copy of the stand-alone trailer]]></description>
<category><![CDATA[news]]></category>
<dc:creator>halfcd</dc:creator>
<pubDate>Tue, 13 Apr 2010 11:53:03 +0800</pubDate>
</item><item>
<title>自制系统流水账</title>
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<description><![CDATA[好久没更新了，本来不想更新的。。这次由于特殊，我玩电玩到现在，从来就没碰到过这么棘手的破解。<br /><br />先说下历史吧，去年2009年5月份，把一台xbox360机器的光驱key给刷没了，一台没有key的360就等于影碟机了，也就好等于一堆废铁。但是的希望是能读出cpu上的key，因为cpu上key跟光驱的key是一致的。<br /><br />当时几乎没啥人会读出cpu上的key，直到前段时间。。xbroot系统出世，cpu上的key才被正式读出。而xbroot系统(所谓的自制系统)，特点免盘，接无限大硬盘,还可以免盘读XBOX游戏，可以玩破解的live游<br />戏，可以支持自制软件，模拟器等，还可以搞VPN联机玩游戏，总之无限潜能。<br /><br />1.要刷自制系统，先要确认主板是否是7371的或者7371以下的。因为XBR的运行需要连接JTAG漏洞才能<br />运行，以下会讲解如何开JTAG漏洞。7371之后的全部都被微软给封了JTAG漏洞。查看系统版本如下图：<br /><!--dle_image_begin:http://xbox.betalog.com/uploads/posts/2010-04/1270821871_13.jpg|--><img src="http://xbox.betalog.com/uploads/posts/2010-04/1270821871_13.jpg" alt="自制系统流水账" title="自制系统流水账"  /><!--dle_image_end--><br /><br />确认好主板是7371或以下的，就可以继续往下看。不是的话就杯具T_T! ~刷光驱吧！<br />2.确认后主板是7371或以下后，还不能肯定你机器能刷自制系统XBR，还要确认CB版本。确认CB版本，需要读出360机器的NAND。<br /><br />所以你暂时还不能确定你机器能否刷自制系统。<br /><br /><br /><br />能刷自制的 CB 版本如下（也就可能利用JTAG漏洞的）：<br /> 支持的 CB 版本:<br /> Xenon：1888, 1902, 1903, 1920,1921<br /> Zephyr：4558<br /> Falcon：5761, 5766, 5770<br /> Jasper：6712, 6723<br /><br />不能刷的如下：<br /> 不支持的 CB 版本 (CD = 8453 所有这些)<br /> Xenon: 1922, 1923, 1940<br /> Zephyr: 4571, 4572, 4578, 4579<br /> Falcon/Opus: 5771<br /> Jasper: 6750<br /><br />关于Xenon、Zephyr、Falcon 和 Jasper<br /><br />不带 HDMI 接口的第1代 Xbox 360 主板代号 Xenon（氙气），CPU、GPU 采用90nm制造，05年上市。<br /><br />带 HDMI 接口的第2代 Xbox 360 主板代号 Zephyr（和风），CPU、GPU 采用90nm制造，07年初上市。<br /><br />带 HDMI 接口的第3代 Xbox 360 主板代号 Falcon（猎鹰），CPU 采用65nm 制造、GPU 采用90nm制造，07年10月已经上市。<br /><br />带 HDMI 接口的第4代 Xbox360 主板代号 Jasper （碧玉），CPU 采用65nm制造，GPU 采用65nm制造。 目前市面上销售的 Xbox360 基本上就<br />是这个版本的，已经基本上从硬件工艺上杜绝了3红的问题。<br /><br /><br />下面还有其他办法来区别主板代号，下面会说明。<br /><br /><br />接下来就是正题了，要动手了。<br /><br /><br />3.先来说下准备材料：<br /><br /><br /><br />准备好材料后，开始拆360机器吧，如何拆，就不详解了，<br />拆完机器后开始LPC2148跟360连接，连接图如下：<br /><br />这里的5，8点可以不连接的，因为是接地的。一共要连接6个点<br />这里接法有好多种，主要是飞线法，插针法，我采用的是插针法，简单美观。<br />先来看下飞线法：<br /><br />下面讲插针法：<br /><br /><br /><br /><br />以上6点就是要连接LPC2148用的6个连接点。<br />现在说明下如何插法。还是看图吧：<br /><br />一头用手，用杜邦线接插针往点焊接点里插，另一头用电烙铁溶掉焊锡。<br />只要焊锡溶掉了，针就可以直接插进去，，不到10来秒时间。。。很简单。<br />（这个插针，我是用烂主板上的IDE硬盘针，直接掰下来的）<br /><br />插针插好后，开始连接了，<br /><br />一端360，一端USB到电脑就可以了。<br /><br />4.电脑操作：<br /><br />下载nandpro20d工具<br />安装port95nt.exe后会重启<br />然后CMD进入DOS，命令如下<br />16M<br />nandpro usb: -r16 nand1.bin<br />nandpro usb: -r16 nand2.bin<br /><br />256/512M （512M的话把256改为512）<br />nandpro usb: -256 nand1.bin<br />nandpro usb: -256 nand2.bin<br /><br />我机器是16M的（下面略）<br /><br />这里读取nand1 跟 nand2，是为了确保nand的正确。因为正确的nand没保存好的话将可能你的360变成砖头机了。<br />取出2个后，用fc命令来检验文件是否正确。图中为FC:找不到相异处<br /><br />还有图中出现Error：204 reading block 204<br />表示在地址204里有坏块。有的坏块需要修复后才能正常启动xbr有的则不用修复也可以正常启动xbr系统。。<br /><br />在2步骤里有说过是否能刷XBR，需要确认CB版本的。。就在这里确认<br /><br />现在来确定你的机器的CB版本吧，<br /><br />还要确定你的主板是属于什么主板Xenon Zephyr Falcon Jasper这里4种的其中一种主板。<br />下载工具Degraded v1.1b 也可以用 CD_Info工具来看，，<br /><br />看图，，我机器的CB版本是5761 ，是属于可以刷的版本。。洗具d^_^b!<br />Xenon：1888, 1902, 1903, 1920,1921<br /> Zephyr：4558<br /> Falcon：5761, 5766, 5770<br /> Jasper：6712, 6723<br />对应这里，我主板是Falcon主板，<br /><br />没有对应的CB版本的话 杯具 ~T_T! 请回去刷光驱吧！<br /><br />继续，要nand里面读出kawkv.bin 跟 rawconfig.bin<br /><br />16M<br />nandpro nand1.bin: -r16 rawkv.bin 1 1 回车<br />nandpro nand1.bin: -r16 rawconfig.bin 3de 2 回车<br /><br />256/512M （512M的话把256改为512）：<br />nandpro nand1.bin: -r256 kv.bin 1 1<br />nandpro nand1.bin: -r256 config.bin ef7 2<br /><br /><br /><br /><br />读出nand kawkv rawconfig 文件后 把nand备份好，建议多备份2个。原始的nand是最重要的！<br /><br /><br />现在开始刷自制系统XBR<br /><br />根据你主板来下载XBR文件<br />上面图中可以得知我主板是Falcon，所以我要下载Falcon的XBR，解压到nandpro20d目录下然后更名为xbr.bin（输入命令好输入）<br /><br />然后把上面得到kawkv跟kawconfig两个文件写入这个XBR系统去，命令如下：<br /><br />16M<br />nandpro xbr.bin: -w16 rawkv.bin 1 1 回车<br />nandpro xbr.bin: -w16 rawconfig.bin 3de 2 回车<br />256/512M：<br />nandpro xbr.bin: -w256 kv.bin 1 1<br />nandpro xbr.bin: -w256 config.bin ef7 2<br /><br /><br /><br />写入完成后，然后把这个XBR.BIN文件再写入机器里面的nand。命令如下：<br /><br />16M：<br />nandpro usb: -w16 16.bin<br /><br />256/512M：<br />nandpro usb: -w256 256.bin 0<br /><br /><br /><br />写完后，开始最后阶段了，<br /><br />6.飞线焊接JTAG<br /><br />拔掉LPC2148模块，usb线，电源线。开始焊接JTAG线。<br />线做好准备：把IDE66线跟开关二极管1N4148连接。<br /><br /><br /><br />焊接JTAG线有两种。根据主板判断。<br />1． XEON主板<br /><br /><br />2.Zephyr Falcon Opus Jasper主板<br /><br /><br />我主板是Falcon的，所以根据下面那张图来焊接。<br />下面那张图是正面焊接，感觉不是很方便，所以改背面焊接。如下图：<br /><br /><br />JTAG线接法<br />1. J2D2.2＋4148二极管 接在RF6点，在编码5旁边一个点<br />2. J2D2.1＋4148二极管 接在FT1U2那点<br />3. J2D2.4＋J2D2.7 两点相接<br />这些线接好了，先测试下机器是否能启动，如果机器不能启动，出现E79的话，就说明接线有问题，需要检查，特别注意虚焊。<br /><br />如果可以开机启动的话，看下系统版本：<br /><br /><br /><br /><br /><br /><br />确认是已经刷好8955系统的，最后一步了，剔除R6T3，很简单拿小一字往上一捅就掉了。。<br /><br /><br /><br />就可以为JTAG线做绝缘跟固定。<br /><br /><br />然后装机就可以了。。<br /><br />对刷自制系统单65机器来说，用不到光驱，还得注意散热的，所以必须在GPU上散热下点功夫。<br /><br /><br />在外壳上装个洞，套个TT风扇，下面是完成图虽然难看点，手头材料不足没办法。风扇电源是采用光驱的12V电源，光驱电源图如下：<br /><br />这里只要连接12跟11接点，就可以取出12V电源了。还有一处要短接掉<br />就是4 跟 6 光驱的状态灯，由于机器不接光驱，360机器的灯会一直闪，<br />很郁闷的，所以短接掉，直接拿个铁线，U字往2孔插上去就短掉了。<br />光驱不用但需要用到出仓键，所以要把出仓键留下，光驱扔了。<br />为了美观，把光驱的挡板拆下，用热胶胶在360面板上。如图<br /><br /><br />最后的完美图：虽然丑了点。。。。。。。。。。。。<br /><br /><br /><br /><br />2个1.5T硬盘，1个是专门放360游戏，另一个是连接360机器的USB硬盘。<br /><!--TBegin--><a href="http://xbox.betalog.com/uploads/posts/2010-04/1270821780_30.jpg" onclick="return hs.expand(this)" ><img src="http://xbox.betalog.com/uploads/posts/2010-04/thumbs/1270821780_30.jpg" alt='自制系统流水账' title='自制系统流水账'  /></a><!--TEnd--><br /><!--TBegin--><a 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/><!--dle_image_end--><br /><!--TBegin--><a href="http://xbox.betalog.com/uploads/posts/2010-04/1270821790_09.jpg" onclick="return hs.expand(this)" ><img src="http://xbox.betalog.com/uploads/posts/2010-04/thumbs/1270821790_09.jpg" alt='自制系统流水账' title='自制系统流水账'  /></a><!--TEnd--><br /><!--TBegin--><a href="http://xbox.betalog.com/uploads/posts/2010-04/1270821853_10.jpg" onclick="return hs.expand(this)" ><img src="http://xbox.betalog.com/uploads/posts/2010-04/thumbs/1270821853_10.jpg" alt='自制系统流水账' title='自制系统流水账'  /></a><!--TEnd--><br /><!--TBegin--><a href="http://xbox.betalog.com/uploads/posts/2010-04/1270821850_11.jpg" onclick="return hs.expand(this)" ><img src="http://xbox.betalog.com/uploads/posts/2010-04/thumbs/1270821850_11.jpg" alt='自制系统流水账' title='自制系统流水账'  /></a><!--TEnd--><br /><!--TBegin--><a href="http://xbox.betalog.com/uploads/posts/2010-04/1270821806_12.jpg" onclick="return hs.expand(this)" ><img 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onclick="return hs.expand(this)" ><img src="http://xbox.betalog.com/uploads/posts/2010-04/thumbs/1270821838_22.jpg" alt='自制系统流水账' title='自制系统流水账'  /></a><!--TEnd--><br /><!--TBegin--><a href="http://xbox.betalog.com/uploads/posts/2010-04/1270821896_23.jpg" onclick="return hs.expand(this)" ><img src="http://xbox.betalog.com/uploads/posts/2010-04/thumbs/1270821896_23.jpg" alt='自制系统流水账' title='自制系统流水账'  /></a><!--TEnd--><br /><!--TBegin--><a href="http://xbox.betalog.com/uploads/posts/2010-04/1270821873_24.jpg" onclick="return hs.expand(this)" ><img src="http://xbox.betalog.com/uploads/posts/2010-04/thumbs/1270821873_24.jpg" alt='自制系统流水账' title='自制系统流水账'  /></a><!--TEnd--><br /><!--TBegin--><a href="http://xbox.betalog.com/uploads/posts/2010-04/1270821881_25.jpg" onclick="return hs.expand(this)" ><img src="http://xbox.betalog.com/uploads/posts/2010-04/thumbs/1270821881_25.jpg" alt='自制系统流水账' title='自制系统流水账'  /></a><!--TEnd--><br /><!--TBegin--><a 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<category><![CDATA[tech]]></category>
<dc:creator>halfcd</dc:creator>
<pubDate>Fri, 09 Apr 2010 18:07:20 +0800</pubDate>
</item><item>
<title>HOW TO: Unencrypted network</title>
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<description><![CDATA[Credit for this method goes to Jefff of XeDev - Good work mate!<br /><br />For any socket you create, do setsockopt 0x5801 and 0x5802, then add /privilege:6 in the command line options under project properties of VS when compiling your xex.<br /><br /><!--code1--><div class="scriptcode"><!--ecode1--><br />&nbsp;&nbsp;&nbsp;&nbsp;DWORD dwStatus = XNetGetEthernetLinkStatus&#40;&#41;;<br /><br />&nbsp;&nbsp;&nbsp;&nbsp;int m_bIsOnline = &#40; dwStatus &amp; XNET_ETHERNET_LINK_ACTIVE &#41; != 0;<br /><br />&nbsp;&nbsp;&nbsp;&nbsp;if&#40; !m_bIsOnline &#41;<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; printf&#40;&#34;NO ETHERNET LINK ACTIVE\n&#34;&#41;;<br /><br />&nbsp;&nbsp;&nbsp;&nbsp;XNetStartupParams xnsp;<br />&nbsp;&nbsp;&nbsp;&nbsp;memset&#40;&amp;xnsp, 0, sizeof&#40;xnsp&#41;&#41;;<br />&nbsp;&nbsp;&nbsp;&nbsp;xnsp.cfgSizeOfStruct = sizeof&#40;XNetStartupParams&#41;;<br />&nbsp;&nbsp;&nbsp;&nbsp;xnsp.cfgFlags = XNET_STARTUP_BYPASS_SECURITY;<br /><br />&nbsp;&nbsp;&nbsp;&nbsp;INT iResult = XNetStartup&#40; &amp;xnsp &#41;;<br /><br />&nbsp;&nbsp;&nbsp;&nbsp;if&#40; iResult != NO_ERROR &#41;<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; printf&#40;&#34;XNETSTARTUP ERROR\n&#34;&#41;;<br /><br />&nbsp;&nbsp;&nbsp;&nbsp;WSADATA WsaData;<br />&nbsp;&nbsp;&nbsp;&nbsp;iResult = WSAStartup&#40; MAKEWORD&#40; 2, 2 &#41;, &amp;WsaData &#41;;<br />&nbsp;&nbsp;&nbsp;&nbsp;if&#40; iResult != NO_ERROR &#41;<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; printf&#40;&#34;WSASTARTUP ERROR\n&#34;&#41;;<br /><br />&nbsp;&nbsp;&nbsp;&nbsp;SOCKET server;<br /><br />&nbsp;&nbsp;&nbsp;&nbsp;sockaddr_in local;<br />&nbsp;&nbsp;&nbsp;&nbsp;local.sin_family=AF_INET;<br />&nbsp;&nbsp;&nbsp;&nbsp;local.sin_addr.s_addr=INADDR_ANY;<br />&nbsp;&nbsp;&nbsp;&nbsp;local.sin_port=htons&#40;&#40;u_short&#41;1337&#41;;<br /><br />&nbsp;&nbsp;&nbsp;&nbsp;server=socket&#40;AF_INET,SOCK_STREAM,IPPROTO_TCP&#41;;<br /><br />&nbsp;&nbsp;&nbsp;&nbsp;if&#40;server==INVALID_SOCKET&#41;<br />&nbsp;&nbsp;&nbsp;&nbsp;{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; printf&#40; &#34;INVALID SOCKET!\n&#34;&#41;;<br />&nbsp;&nbsp;&nbsp;&nbsp;}<br /><br />&nbsp;&nbsp;&nbsp;&nbsp;// after setting these undocumented flags on a socket they should then run unencrypted<br />&nbsp;&nbsp;&nbsp;&nbsp;BOOL bBroadcast = TRUE;<br /><br />&nbsp;&nbsp;&nbsp;&nbsp;if&#40; setsockopt&#40;server, SOL_SOCKET, 0x5802, &#40;PCSTR&#41;&amp;bBroadcast, sizeof&#40;BOOL&#41; &#41; != 0 &#41;//PATCHED!<br />&nbsp;&nbsp;&nbsp;&nbsp;{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; printf&#40; &#34;Failed to set socket to 5802, error\n&#34;&#41;;<br />&nbsp;&nbsp;&nbsp;&nbsp;}<br /><br />&nbsp;&nbsp;&nbsp;&nbsp;if&#40; setsockopt&#40;server, SOL_SOCKET, 0x5801, &#40;PCSTR&#41;&amp;bBroadcast, sizeof&#40;BOOL&#41; &#41; != 0 &#41;//PATCHED!<br />&nbsp;&nbsp;&nbsp;&nbsp;{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; printf&#40; &#34;Failed to set socket to 5801, error\n&#34;&#41;;<br />&nbsp;&nbsp;&nbsp;&nbsp;}<br /><br />&nbsp;&nbsp;&nbsp;&nbsp;//Socket is now unencrypted, use it as you usually would.<br /><!--code2--></div><!--ecode2--><br /><br />]]></description>
<category><![CDATA[tech]]></category>
<dc:creator>halfcd</dc:creator>
<pubDate>Mon, 05 Apr 2010 09:05:45 +0800</pubDate>
</item><item>
<title>XexDash v0.03 - 2010.4.2</title>
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<description><![CDATA[<p><!--TBegin--><a href="http://xbox.betalog.com/uploads/posts/2010-04/1270193106_xexdash.jpg" onclick="return hs.expand(this)" ><img src="http://xbox.betalog.com/uploads/posts/2010-04/thumbs/1270193106_xexdash.jpg" alt='XexDash v0.03 - 2010.4.2' title='XexDash v0.03 - 2010.4.2'  /></a><!--TEnd--><br />XexDash v0.03 - 2010.4.2<br />2010.04.02 更新：<br />v0.03<br />：添加在线下载封面和背景(本地、网络图片双向选择)<br />：添加GPU、CPU温度显示<br />：添加风扇风速调节功能<br />：添加XBOX一代游戏支持<br />：加强FTP传输速度10M/s（中文名文件待支持）<br />2010.04.02:<br />v0.03<br />+Download title cover and BG images via network(switchable between local/network images)<br />+Display GPU/CPU Temperature<br />+Fan speed control<br />+XBOX 1 excutable file support<br />*Ftp transferring speed is optimized to 10MB/s(MBCS support work in progress) <br /><br />===============================<br />XexDash is a custom dashboard for Xbox360(XDK/XTK/JTAGGED Console only).<br />XexDash support Folder/TitleName in Chinese and Japanese charactor.Korean<br />and other Multi-byte charactor file system will be supported in future dev.<br /><br />Manual:<br />Installation:<br />XexDash for XShell:<br />Extract XexDash_Xex.zip and copy folder "XexDash" to Devkit:\.<br />Rename its excutable to any name you want.<br />Launch it from xshell of XDK/XTK.<br />XexDash for Dashboard:<br />Extract XexDash_Dashboard.zip and copy folder "C0DE0003" to<br />Hdd:\Content\0000000000000000.<br />Launch it from [Dashboard -&gt; Game Library -&gt; Demo].<br /><br />Game Launcher:<br />Copy game content from disc to a folder,resign it with xextool.Keep the<br />game executable file in its original name "default.xex" and place this<br />folder in "hidden" folder of any device(e.g."Devkit:\hidden","Hdd:\hidden",<br />"Usb0:\hidden","Cdrom0:\hidden").The folder name will be displayed in<br />XexDash.If you need a custom title cover.Name it as default.png and place<br />it in the game folder.<br /><br />FTP Server:<br />The system IP is displayed at right-bottom of screen.Port is 21.<br />User: xbox<br />Password: xbox<br /><br />Controlling:<br />UP： Move cursor up<br />DOWN： Move cursor down<br />LT/LB： Pageup<br />RT/RB： Pagedown<br />A： Enter/Confirm<br />Y： Menu<br />X： Sort by name<br />B： Readme<br />BACK： Return to Dashboard<br /><br />Development:<br />JS-TEAM(技师小队):</p>
<p>&lt; EME &gt;<br />&lt; GooHome(神鬼寓言)&gt;<br />&lt; SONIC3D &gt;<br />&lt; tedawo&gt;<br />Special Thanks:<br />xorloser: for device mounting sample.<br /><br />Contact Us:<br />Homepage: http://xexdash.betalog.com/<br />Main forum: http://xbox.2dcast.com/<br /><br />XexDash v0.03 - 2010.4.2<br />===============================<br />软件说明：<br />XexDash是一款国人开发的游戏程序读取软件，运行于XBOX360开发机及其零售机自制系统.<br /><br />安装使用：<br />零售游戏程序放置DEVKIT:\hidden或者设备根目录\hidden目录下，文件夹名称改成要显示的名称，游戏启动xex文件命名为default.xex，封面预览图片放置相同目录下命名为default.png。<br />FTP使用：主机ip在软件右下角显示 端口21，用户名xbox 密码xbox<br />安装启动：<br />xex版本：拷贝压缩包内文件至DEVKIT盘的根目录下面（GameList.xex可改文件名）<br />启动xex即可<br />Dashboard版：拷贝压缩包内文件至HDD盘Content\0000000000000000目录下<br />游戏demo中找到XexDash启动即可<br />使用：<br />十字键上键(左摇杆上)：向上选择<br />十字键下键(左摇杆下)：向下选择<br />LT键： 移动至当前页面顶部<br />RT键： 移动至当前页面底部<br />LB键： 向左翻页<br />RB键： 向右翻页 <br />A键： 启动/确认<br />Y键： 菜单<br />X键： 按名称排序<br />B键： 说明<br />BACK键： 返回dashboard界面<br /><br />开发团队：<br />JS-TEAM（技师小队）&nbsp;<br />&lt; EME &gt;<br />&lt; GooHome(神鬼寓言)&gt;<br />&lt; SONIC3D &gt;<br />&lt; tedawo&gt;<br />--成员排名不分先后 --特别感谢：xorloser<br />联系我们： 主页 http://xexdash.betalog.com/<br />XNA中文网 http://xbox.2dcast.com/ <br /><a href="http://www.163pan.com/files/j0x000404.html" target="_blank">Chinese site Download</a> <br /> <a href="http://www.megaupload.com/?d=1JXZD0I8" target="_blank">Megaupload Download</a></p>]]></description>
<category><![CDATA[development]]></category>
<dc:creator>tedawo</dc:creator>
<pubDate>Fri, 02 Apr 2010 11:29:39 +0800</pubDate>
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<title>Xexdash 0/03A 添加本地与网络</title>
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<description><![CDATA[<p>Network update Picture</p>
<p><!--dle_image_begin:http://xbox.betalog.com/uploads/posts/2010-03/1269601340_1.jpg|--><img src="http://xbox.betalog.com/uploads/posts/2010-03/1269601340_1.jpg" alt="Xexdash 0/03A 添加本地与网络" title="Xexdash 0/03A 添加本地与网络"  /><!--dle_image_end--></p>
<p>&nbsp;</p>
<p>Local update Picture</p>
<p><!--dle_image_begin:http://xbox.betalog.com/uploads/posts/2010-03/1269601291_2.jpg|--><img src="http://xbox.betalog.com/uploads/posts/2010-03/1269601291_2.jpg" alt="Xexdash 0/03A 添加本地与网络" title="Xexdash 0/03A 添加本地与网络"  /><!--dle_image_end--></p>]]></description>
<category><![CDATA[development]]></category>
<dc:creator>tedawo</dc:creator>
<pubDate>Fri, 26 Mar 2010 14:03:19 +0800</pubDate>
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